2021 Lightning Prediction Round (Anniversary Edition)

Last year I wrote a post with my wild ideas and predictions of what I would be playing in 2020. Out of the 13 games that I mentioned I have played 3, own one that I haven’t played yet, didn’t pick up one of them, will be playing two this year, and still dreaming about the rest. I wanted to come up with another post similar with my wild ideas, but didn’t know where to start. Lucky for me, there are a butt ton of anniversaries this year. So I want to do a sort of “lightning round” event where I come up with a realistic idea on what we could get, and then a fantasy that would be cool to see. If any of these things do come true, you heard it hear first!

Anniversary Lightning Round

Donkey Kong (40 Years)

Realistic: I’m not sure. Nintendo has kinda let Donkey Kong do his own thing Mario spinoff games outside the Country series. If we do get anything, it will be a surprise to me. Maybe a Game & Watch with the original Donkey Kong on it.

Fantasy: Funky Kong mode enable for all of 2021.


The Legend of Zelda (35 Years)


Realistic: Nintendo is going to try to push out Breath of the Wild 2 this year. I have no doubt we will get it this year (maybe).

Fantasy: A situation like the Mario 3D All-Stars, but it has the GameCube versions of Wind Waker, Twilight Princess, and Four Swords. Bonus points for me if an Oracle Duology ever happens.


Metroid (35 Years)

Realistic: Eh… A lot of people are hoping for Metroid Prime Trilogy on Switch to keep them fed until Prime 4 comes out, but I’m in the kiddie pool on this for now.

Fantasy: Metroid Prime Trilogy for Switch OR Metroid Prime Pinball DX


Dragon Quest (35 Years)

Realistic: They just finished porting XI to all consoles. Unless they can put it on smartphones, I don’t think Square will do much.

Fantasy: DQ9 on Switch and PS4/5 wouldn’t be a bad deal (do NOT do it dirty like you did with Crystal Chronicles)


Castlevania (35 Years)

Realistic: I would make a joke, but Konami has released the older game to current gen consoles. That alone is a miracle no one saw coming.

Fantasy: You know what hasn’t been rereleased though? The N64 games. Do it you cowards!


Kid Icarus (35 Years)

Realistic: There haven’t been any news or rumors about a new Kid Icarus. Don’t hold your breath for anything.

Fantasy: If there is a new Kid Icarus game then it will be a surprise for all. I still need to play Uprising at some point.


Sonic the Hedgehog (30 Years)

Realistic: Sega has reassured us that Sonic’s 30th will have a lot for the blue blur. Sega has been pretty good at listening to their player base and delivering games that they want to play with mixed results. Expect a new 3D game and maybe that Adventure remake.

Fantasy: Look. All I want is Generations 2 with at least 2-3 stages from each mainline game. I will eat that for breakfast everyday.


F-Zero (30 Years)

Realistic: HAHAHAHAHAHAHAHAHAH

Fantasy: HAHAHAHAHAHAHAHAHAH


Civilization (30 Years)

Realistic: Firaxis already has a road map currently for Civ 6. We might get another cool attempt of a spinoff like Beyond Earth, but I don’t see that happening.

Fantasy: Speaking of fantasy, how cool would a fantasy civilization game be? You can pick a different fantasy race with special perks and everything. If this game already exists, please let me know.


Pokémon (25 Years)

Realistic: The Pokemon Company is already on the move with their announcements. There was a trailer for the 25th anniversary as well as a trailer and release date for New Pokemon Snap. I’m sure they have a lot more in store for the rest of the year. On a side note, it is also the 15th anniversary of Diamond & Pearl, so get your expectation hats on.

Fantasy: If I could ask for one thing, it would probably be a new Pokemon Pinball game or rerelease. Those games rule!


Resident Evil (25 Years)

Realistic: Resident Evil 8 is coming out this year. Outside of that will be a treat for fans.

Fantasy: A Resident Evil game from the perspective of a mutant. Instead of fighting, you have to avoid people trying to kill you while you try and find a cure for yourself. Along the way silly things happen to make you evolve and more of a threat to the people hunting you. Done right, it could be better than all the multiplayer games they’ve tried.


Crash Bandicoot (25 Years)

Realistic: Crash seems to have been fully revived now. We just got Crash 4 last year, so maybe some DLC will come to say that they did something.

Fantasy: Crash, Mario, and Sonic at Wrestlemania (Shut up. I know you would play it)


Persona (25 Years)

Realistic: Atlus shocked us with Persona 5 for their 20th anniversary. It feels too soon for a Persona 6 since they are not done yet milking all they can from 5. The rest of the world is getting Persona 5 Strikers, but sadly that is nothing new. Atlus has said that they are working on something, so we will see.

Fantasy: Bring Persona 1-3 to PC. I’ll buy them like 4 Golden and then not play it, but I’ll buy it!


Super Mario RPG (25 Years)

Realistic: See F-Zero

Fantasy: Mallow for Smash


Tomb Raider (25 Years)

Realistic: It has been some time since Lara’s last adventure in 2018’s Shadow of the Tomb Raider. I have no clue what’s in store for the capable adventurer, but an adventure in 2021 may be unwise due to the pandemic.

Fantasy: A point and click adventure style Tomb Raider game. It may not be what the core audience wants, but I think it would be a nice change of pace until the next blockbuster hit.


Nintendo 64 (25 Years)

Realistic: Nothing. If Nintendo did anything it would come as a surprise for both us and them.

Fantasy: A N64 mini or start releasing N64 games on the Switch Online Service. As long as it has Star Fox 64 I’m good.


Halo (20 Years)

Realistic: Halo Infinite would have been nice, but the title also indicates how long you will have to wait for it. The Master Chief Collection was completed last year, so if anything you may see rereleases on the Xbox Series X.

Fantasy: Halo Battle Royal (Shut up. You would play it)


Devil May Cry (20 Years)

Realistic: Nothing foreseeable. DMC V was recently ported to PS5, so nothing special that I can tell.

Fantasy: DMC X Resident Evil. DMC started off as a Resident Evil game, so bring back the concept and see what happens.


Advance Wars (20 Years)

Realistic: Why do I hurt myself so much? War never ends, but Advance Wars ended in 2008 and it would take discovering oil in Switch games to bring it back.

Fantasy: At least Advance Wars 1, 2, & Dual Strike collection….


Golden Sun (20 Years)

Realistic: On the subject of pain. 

Fantasy: Filling in the cliffhanger from Dark Dawn. I will take anything at this point. A sticky note from the director with how the series ends will be enough closure for me.


Wii Sports (15 Years)

Realistic: Nothing. You can’t even play real sports outside right now, so why pretend to do it virtual.

Fantasy: Switch Sports. Why is this not a thing?


The Elder Scrolls IV and V (15 & 10 Years)

Realistic: It will be the end of an era if Skyrim was not on PS5 or XBSX (it pretty much already is). Elder Scrolls online is getting Oblivion gates added so that is neat.

Fantasy: The official Todd Howard mod update. He just turns everything into Skyrim. Oblivion HD would also be pretty neat.


Bastion (10 Years)

Realistic: Supergiant’s first debut game was my first indie love. The world and gameplay was so interesting to me that I wanted to try and complete everything. It has shown its age lately since playing Hades. I don’t expect Supergiant to do anything for the game, but any surprises would be nice.

Fantasy: When playing Bastion recently, I found that the game is still great, but could benefit with some improvements. An anniversary edition of Bastion could speed the game up a little bit and improve some of the weapon’s speed. My only real request in an enhanced edition, but if they found other things to add to it I would be gracious for it.


Dark Souls (10 Years)

Realistic: We just got a remastered version of Demon’s Soul. What more do we want? From Software is probably hard at work with Elden Ring that anything new to the franchise will come years later.

Fantasy: A version of Dark Souls 1 that plays like Dark Souls 3.


Overwatch (5 Years)

Realistic: The yearly anniversary event might be interesting this year. Until Overwatch 2 comes out, I don’t think any more interesting content will be coming out like new heroes or game modes.

Fantasy: Overwatch 2 is actually done and they release it this year.


Stardew Valley (5 Years)

Realistic: Stardew Valley still amazes me to this day. Version 1.5 was released on PC recently and console players will get it later this year. It has been a while since I finished it, so maybe it will be the perfect relaxation tool I need in the future.

Fantasy: This game does not require any fantasy ideas from me. It has delivered what I want in a farming simulation game and it continues to deliver.


Whew. That was a long strike of lighting.

Please don’t get mad at me if none of these wild predictions come true. Blame yourself for giving into false hype. Keep your expectations low and keep an open mind to experience new things. If any of these do come true, then I take full credit and your heard it here first! If there are other anniversaries happening this year that I did not cover, you can leave a comment and I’ll give my opinions there.

Now if you excuse me, I have to go back to counting the days without a Nintendo Direct.

Thanks for reading,

DanamesX

Advent Gaming Calendar 2019 Day 20: The Legend of Zelda: Majora’s Mask

Credit to Aska49’s YouTube Channel

Question. How do you terrify an eight year old into being afraid to touch a video game? If you are my older brother, just start up Banjo Kazooie. For me, it was the opening to Majora’s Mask. At the time, and maybe still to this day, this was one of the scariest openings that I had encountered, and I had gotten to the baby stage in Zombies Ate My Neighbors so I knew fear by then. After watching your brother play hours of Ocarina of Time you wouldn’t expect the next game to be a horror film; because it is!

So what’s so terrifying about it? You see Link in this new town and everything seems lovely. You have this festive song playing in the background and you get to see around Clock Town. A similar feel to Ocarina’s opening where you saw Hyrule Field and knew this was where you would be sending your time. Clock Town is a huge location even big than Hyrule Court and Kakariko Village combined, so seeing each district is nice. Again, everything is hunky dokey, until the music starts to shift into a minor key; and we all know minor key equals not happy. You then see our main antagonist, Skull Kid, standing on top of the giant clock. At this point you see him and ask yourself who is this funny looking kid and why is he less menacing than Ganon? Then, you see the true menacing force, the moon. You see the moon, he smiles back, the music is doing that weird suspense moment between two notes, and then the title fades in.

At eight years old, there have only been two things that had made me jump behind the couch to hide from what I had just saw. The first was Batman: Mask of the Phantasm and the second was Return of Jafar (yeah I don’t get it either). Never has a game made me feel completely uncomfortable, even before the game had started. That is why this game’s opening is so perfect and I love and hate it now. The set up is perfect for the tone of the game and it never lets up the entire time. To this day I can only sit back and watch my brother play this game over and over because everything feels too stressful to me and I like playing games like Dark Souls. Zelda is suppose to be fun and lightheaded and not Red Light, Green Light with the freaking moon!

An excellent opening to a fantastic game. The 3DS remake makes the moon look silly so it loses the effect to me. Still not playing that version either.

Tune in tomorrow for Day 21!

Danamesx

The Legend of Zelda: Link’s Awakening (Switch): The Remake That Needed To Be Remade.

On February 13, 2019, the world was treated to a trailer for a re-imaged version of Link’s Awakening. Considered by a large group to be the best Zelda handheld game (I am in the vocal minority that the Oracle games are better, but more on that in a future post), everyone was excited to see how they would recreate the world on the Switch. And then when everyone saw the toy box ascetic, it kinda threw some of us off, including myself. Nevertheless, I was still excited to replay one of my favorite Zelda games one better hardware than the Gameboy Color.

WHY IS EVERYTHING SO GOSH DARN CUTE?!

Booting up the game for the first time introduces you to the opening shipwreck cutscene that you can not skip for the first time. I think it was a brilliant design choice to have the opening in an animated style and then transition to the toy style to distinguish the real world from the dream world. This is revisited at the end of the game when you awake from the dream. Everything looks brighter and expressive which is expected on a more powerful console. GREEZO did a fantastic job of making everything feel like the original. With their previous projects on Ocarina of Time and Majora’s Mask 3D, it feel like you were playing the original N64 but just on the 3DS and thinking to yourself “yup this is how these games would look and play if it was on the 3DS.” Link’s Awakening is like that, but instead it feels like “yes this is how I remember Koholint Island looking like on the Gameboy.” Nothing felt out of place and the new surprises felt natural that I would have missed it years ago (except Dampe….I don’t dream of Dampe).

I died from cuteness when I saw Link’s running animation XD

I actually had it set in my mind to complete everything in this game (and still plan to do so). At the end of my first playthrough, I was missing 4 seashells, 13 pieces of heart, one bottle, and one figurine. Every area beckoned me to explore everything and kept me going to uncover every secret I could. I did not know that in the original you could dash into trees and find seashells that way (which brings about all new questions; do seashells come from the sea or trees?) or if you bomb holes in out of reach places, most likely a shell is in there. If you know what you are doing, there is not much challenge to be found until a bit later in the game or if you are playing hero mode. With Tracy’s secret medicine and three fairies that you can keep on you via bottles, dying in the game comes from either inexperience or carelessness.

Wait….what is that in the distance? Is that Death Mountain? …..no, it’s worse than that, Tal Tal Mountain.

I lost so much time getting lost and having to reclimb this stupid mountain all the time. If at any point you go off track while trying to reach your destination, you have to start from the bottom all over again. That means you will have to bust out your ocarina to get to the closest location to the stairs, which is near Dampe’s shack which constantly reminds me that Dampe is here, go through the first cave where that one green slime always hits me and makes me fall in a pit even when I anticipate it’s arrival every time but it somehow always gets me, and then determine which path you should take that won’t lead you back to the bottom again where Dampe’s smug shack greets you. I understand why Papahl always gets lost and tired on the mountain because it drains all your energy and makes you crazy enough to eat an entire pineapple rind and everything!!!

Sorry. Just had to get that out of my system.

I don’t want this to get longer or a full blown review. There are a plethora of reviews out there already and I just wanted to gush about this game for a while. I can easily recommend this game to anyone who has or has not played the original due to all of the quality of life changes. You can debate with yourself if the price tag is worth it currently, but I had no worries about it based on the value I got from it. If I had to give it my own personal rating, I would give it an 8/10 because *chocobo squawk* Tal Tal Mountain and Dampe.