Like Choosing Your Favorite Child. My (Current) Top 5 JRPGs.

The Japanese Role-Playing Game genre is my go to for gaming. It might have something to do with my love for reading at a young age, or being slow paced enough for me not to fumble my controller. I just enjoy experiencing stories, learning each game’s combat rather it’s turned-based or in real time, and just losing myself (hopefully) in the world. I’m getting to the point in life where I can’t spend 60+ hours on one game anymore, but I try to find ways to tackle the many JRPGs that I haven’t finished as best as I can.

In 2020, Pix1001 and Craig Rathbone (Winst0lf) collaborated to bring us the Great JRPG Character Face-Off! This was an event to vote for our favorite characters from any JRPG. With thousands of options, it was fairly easy for me to decide which characters I enjoyed the most out of all the games that I’ve played. This year, they have up the ante and presented the Great JRPG Showdown. This was surprisingly easier than my character choices. There was still some heartache when choosing my top 5, but at the end of the day I feel confident in my response. So without further ado, here are my choices for the Great JRPG Showdown!


Dragon Quest VIII: Journey of the Cursed King

I wouldn’t say that I’m the biggest Dragon Quest fan. The games are fun enough if you are in the mood for a classic JRPG and some can be an instant classic for some. At this point I have only played four games in the series being Dragon Quest 7, 9, 11, and of course Dragon Quest 8. I remember my brother borrowing this game from a friend and finding it difficult at some points. I would watch him and help him along the way as best as I could. One day I just decided to pick the controller up myself and finished the game before he did. 

I became captivated by the world and story that the game presents. There were lots of twists and turns that kept the adventure alive, and the intense fights that I faced kept pushing me to come up with new strategies. Dragon Quest VIII follows the protagonist and his group on a quest to defeat an evil court jester named Dhoulmagus. Dhoulmagus has put a curse upon the kingdom of Trodian, turning the king into a troll and the princess into a horse. The plot seems simple, but the heroes find themselves battling more than just a clown’s evil schemes.

I think that’s why I like this game so much. The fun but difficult enemies were fun to fight, the characters were memorable, and up to that point I had not played another game like it. Finishing this game may have been a turning point in my life since it was one of the most challenging games that I had finished (I didn’t have enough points in my courage stat). It pushed me to start looking at other “tough” games and start using my brain more than just running away from all of my problems. Video games were teaching me better life lessons than school ever did.

Tales of Symphonia

Of course I was going to include my favorite game of all time. Tales of Symphonia felt like a masterpiece when I played it for the first time in the mid 2000s. It was one of the first games I played that made me believe that video games were just as good at telling a story like books and film. 

Tales of Symphonia follows the journey of Lloyd Irving as he helps his friend, Colette, become the new Chosen of the world. You finish the journey in the first 10-15 hours, and then the real quest begins after that. What follows are great twists and revelations that most games fail to deliver since they are easy to see coming. I don’t want to spoil this 17 year old game for anyone who hasn’t played it. It goes on sale on Steam for like $5 often, so you have no excuse to play it (unless you don’t have a PC…)!

Persona 4 Golden

Persona 5 is a damn good game. If the Persona series wasn’t popular enough, the fifth entry brought it to the top. While I enjoyed the game and the joys of rebellion, my favorite Persona game will always be Persona 4 Golden

The thing I like the most about Persona 4 is the theme. Pursuing your true self. At a young age I struggled with my identity and how I wanted others to see me. I was a quiet, timid person who didn’t have a lot to say or things to really bring to the conversation (some things hardly change…). I used to hate being myself around people since it’s hard being a nerdy black guy in an area where you are either in a pretend gang or a good ‘ol southern child. I didn’t fit in anywhere except for the band room and my confidence stat was undeveloped. I’m not going to say Persona 4 changed things around for me, but it did start helping me understand that it is okay to be me if I’m true to myself. To this day, I know exactly who I am and what that means. I refuse to just blindly follow the same thing that the people around me believe, and instead choose to follow what I believe in my heart. I’m [REDIACT] and I am no longer afraid to be who I am.

Oh yeah. The whole mystery murder story is great. Yes Yosuke and Teddy can be annoying, but that’s life. Not everyone that you meet is going to be a respectable citizen with high morals. Both characters have good qualities about them, but you also have to acknowledge the flawed parts of their character. Let’s see what else. I did not guess who the murderer was the first time playing until the final hints. Everyday’s great at your Junes. I will murder anyone who tries to hurt Nanako again. Anyone.

The Legend of Heroes: Trails of Cold Steel

I am a recent fan of the Legend of Heroes games. I may be at the end of the Cold Steel Saga, but I already have the Sky trilogy ready to go and now the Crossbell games are officially coming this year and next. That is a lot of games to play, but I’m committed since this has been one of the best series I have ever played.

Trails of Cold Steel follows the trials of Class 7, a group of students at Thors Military Academy. While the main plot focuses on Rean Schwarzer, the whole cast of Class 7 have equal importance to the story and help make this series so great (and a pain to complete). Every character is important to the story even if it is just for backstory notes. Just when you think you are done with a side character in the first game, they magically come back in the final game and reveal they have been helping you in the background. It’s the type of character development that you like to see the main cast go through, but you see it for every character introduced. Sure it gets overbearing to try and remember each important main and side character you meet, but that is where the character notes section in your journal comes in handy.

Outside of that, the combat system is one of my favorites. You are able to fully maximize a character’s strengths using the game’s orbital system or challenge yourself and make them the opposite to what they are meant to be (kinda like the materia system from Final Fantasy 7 but fleshed out way more). My favorite characters and setups have to be Elliot, Emma, and Kurt. Elliot is designed to be a healer and support character. With his master quartz, he is able to restore more health using basic healing spells at a reduced cost. If you give him the right set up, You can fully restore anyone using the base level healing spell and reduce his delay time. Emma can use powerful spells and with the right setup, not only can she cast the most powerful magic at a reduced cost, but she can make them critical hits and restore her magic points with each hit. Kurt is my new favorite. He starts off with a master quartz that makes him deal critical damage for each attack he evades. If you find the right equipment to raise his evasion to 100%, you can send him to the front lines and let him deal well over 10,000 to anyone who tries to hit him. The system can be broken if you know how you want to develop your characters and that makes going into battles so much fun.

Super Mario RPG: Legend of the Seven Stars

There were a lot of games that I could have chosen as my number five pick. I ultimately decided to go with this game since it was the very first JRPG that I ever played. Some would call Super Mario RPG one of the greatest JRPGs right there next to Final Fantasy and Chrono Trigger. I am in the camp that it is not a game I go back to often, but it is a really good game. This was another game that I would watch my older brother play. I remember during some of the boss fights, we would select our attack and then run out of the room because we were scared our attack wouldn’t finish the boss (don’t do that there are reaction inputs). Out of all of the games on this list, this is the only game that I have never finished, but I have played it so many times that it feels weird to ever think about seeing the end.

The story is the same old Mario flair. Mario goes to beat up Bowser for kidnapping Princess Peach (Toadstool in this game), but is interrupted when a giant sword falls onto Bowser’s Castle. From there, Mario learns about the Smithy Gang, a bunch of weapon themed enemies that are trying to take over the Mushroom Kingdom. During the invasion, the Star Road is destroyed and seven stars fall onto the Mushroom Kingdom. It’s up to Mario and Co. to gather the stars so that people’s wishes can come true again and defeat the Smithy Gang from taking over. It is a story that fits in the Mario universe and sadly something unique that we will never see again.

Ok. I’m going to go ahead and say it and you can all hate me later. Geno is an overrated character. Besides looking “cool,” having cool attacks, and a cool blue cape, there is nothing interesting about the guy. He has no development. He is just a star warrior who takes the body of a doll and helps Mario so that he can repair the Star Road. That is all to his character and he gets replaced quickly by Bowser. I understand the cool factor about his character, but I don’t think he is worth all the praise people are willing to give him. That’s my opinion and if you want to fight about it, come find me on the streets.


And those are my choices for The Great JRPG Showdown. Thank you again to Pix1001 and Chris for hosting an awesome event! Tune in next time where at least one of my picks will be different.

My Games of 2021

Ugh. What year is it? 2021 is over, so now I can talk about the games I played throughout the year. I was originally going to rank the games that I came out in 2021 that I played, but I ended up playing a lot of uninteresting titles. If you want me to talk more about Mario Golf: Super Rush again I can try, but that was already a struggle previously. So, this year I am going to shake things up and talk about my top ten favorite games that I finished this year. There is a good mix of new and old titles in here and it makes for a more interesting write for me. To give you an idea of how slow I am with things, here are two honorable mention list with games I wanted to play and games I started but haven’t finished.

Games Released in 2021 That I Had Interest Playing, But I Never Bought

Disgaea 6: Defiance of Destiny
Pac-Man 99
Poison Control
Nier Replicant ver. 1.22474487139…
Returnal
Resident Evil: Village
Chivalry 2
Cris Tales
Famicom Detective Club: The Missing Heir
Famicom Detective Club: The Girl Who Stands Behind
Legend of Mana (Remake)
Pokemon Unite
The Great Ace Attorney Chronicles
Psychonauts 2
No More Heroes III
Sonic Colors: Ultimate
WarioWare: Get It Together!
Cruis’n Blast
Kena: Bridge of Spirits
Metroid Dread
Far Cry 6
Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles
Voice of Cards: The Isle of Dragon Roars
Forza Horizon 5
Dungeon Encounters
Grand Theft Auto: The Trilogy – The Definitive Edition (For the lols)
Monster Rancher 1 & 2 DX
Super Robot Wars 30
Wildermyth
Potion Craft: Alchemist Simulator

Games That Came Out In 2021 That I Played, But Didn’t Finish

Persona 5 Strikers
Bravely Default 2
New Pokemon Snap
Monster Hunter Stories 2: Wings of Ruin
Scarlet Nexus
Super Mario 3D World + Bowser’s Fury
Scott Pilgrim vs. The World: The Game – Complete Edition
Back 4 Blood
Shin Megami Tensei V
Yu Gi Oh! RUSH DUEL: Dawn of the Battle Royal!!


Top Games That I Finished This Year

10. Etrian Odyssey III: The Drowned City

“Hie thee to the ocean city… To the Yggdrasil Labyrinth. A journey to the blue depths… To conquer the shadows of night. Though you know not what this means, you go towards Armoroad. What awaits is time’s end; death’s demise. A tempestuous dream… To push away the unfathomable dark and bring light to Armoroad… A stormy adventure begins…”

Creating my list was hard, but I knew I wanted to include this game. Etrian Odyssey III was one of the hardest games I have on the DS. My gaming knowledge was new to dungeon crawlers and understanding party compensation.10 years later, I have become an adult with a better understanding of how things work. I went from not understanding how certain abilities could be helpful to finding ways to make my party unstoppable. The mix between dungeon crawling and finding treasure out in sea made the game enjoyable for many hours. The game left such a big impression on me that I went out and got the other games in the series to slowly play through the story canon games in the series. I will report my thoughts when I finish the series twenty years from now.

9. Dragon Quest XI: Echoes of an Elusive Age

The trend this year was finishing games that I’ve put off for years. I was really excited to play through this game when it first came out, but I found myself playing chunks at a time since I had started grad school at the time. Motivation went south fast when the definitive versions came out and sour my mood when I learned that you couldn’t transfer your progress to the newer, shinier version. So instead of starting all over, I chipped away at the base game and finally finished it this year. 

Dragon Quest XI is a comfort game for JRPG players. It is simple and friendly for newcomers while also engaging for series veterans. The story and setting make this an adventure worth playing while never feeling stale. There is always something to see, something to do, and challenges around every corner. I still need to finish the post game and eventually play through the definitive edition one day, but that won’t be until a while from now. I did write a post about this game back in October.

8. The World Ends With You: Final Remix / NEO: The World Ends With You

Yeah I’m cheating with this one. I couldn’t decide on which game I liked more over the other since they both have their high and low points. Ultimately I decided that if you put both together, you get a great game. The World Ends With You took me places that I wasn’t ready to go. The themes of your world ending when you refuse to live in it struck a chord that I never really thought about. It opened a new viewpoint that I was unaware of and kept the optimistic flame in me going. It’s sequel doesn’t do the theme justice, but it did deliver an improved gameplay formula that irritated me in the formal. Both games had me playing them whenever I had the free time to do it, and that’s coming from someone who ignored the original game when it came out. I am sad that NEO didn’t do well enough to Square’s expectations, but here’s hoping that the series can continue with new characters, locations, and a stronger emphasis on its theme.

7. Castlevania Advance Collection

I’m still cheating! When I learned that the Gameboy Advance Castlevania games were being rereleased, I got excited. Symphony of the Night is one of my favorite games and the advance trilogy share the same formula. While most games in the collection were better than others, I enjoyed my time playing through all four games. If you would like a more of my thoughts on the games, I wrote a post about them last month.

6. SaGa: Scarlet Grace – Ambitions

This was a surprise to me when I was looking over my options. The more I thought about this game, the more I remembered my playthrough and the adventure I went on. SaGa: Scarlet Grace has the charm and formula of a SaGa game that is also friendly for newcomers. The almost endless possibility of how your journey could play out makes finding and making decisions fun since you have to figure it out yourself (almost literally since there are not many guides). My journey with Urpina was a daunting one, but rewarding in so many ways. The other three protagonist are still waiting for me to take them on, but I am in no rush to get through theirs (especially since I started playing other games in the series). I wrote about my experience with the game back in August, so you can get the full read there.

5. Xenoblade Chronicles

The award for the game that took the longest time for me to beat this year goes to Xenoblade Chronicles. In hindsight, I could have finished this game a long time ago, but similar to Etrian Odyssey, my dumb young brain didn’t understand how to play the game logically. Xenoblade mimics a MMO game style where understanding how abilities and status modifiers matter. Once I understood this, the game became much more enjoyable to play and finish. It was a bit bittersweet to finally cross this game off my list since I was really feeling it. My advice if you want to play the game is to get the definitive edition on Switch. It is a really good game and worth playing. And yes, I did write about it as well as part of Love Your Backlog month.

4. Dark Souls Remastered

This is one of my proudest gaming achievements. I had no intention of finishing this game anytime soon, but the more I played and got into it, I was determined to see it through. I’m glad I did since the reward was definitely worth it and I felt accomplished. The original Dark Souls may not be my personal favorite out of the series, but it is now the one I am most comfortable with. There are parts in this game that I dread doing again, but I’m not afraid of facing them anymore. It is somber that I finally get to cross this off my list, but with other games in the series to keep me busy for the next four to nine years, I think the experience will make me a better player.

3. It Takes Two

There is a reason why this game won Game of the Year. It is a well-developed game. I played this with Kat the entire way though to the point where we couldn’t stop playing it. Everything felt well designed from the locations to gameplay to how everything relied on how cooperative you and your partner had to be. The story still irks me in several places, but certain moments make it up for being heartbreaking or hilarious depending on the type of person you are. I wish the game had more to do after the campaign since Kat and I were eager for more. If Hazelight Studios can expand on this gameplay and create something more inline with this, then it would be an instant buy from me.

2. Monster Hunter Rise

A new year, a new Monster Hunter game to play through. For me personally, I enjoyed Rise way more than I did with World. Rise fixed a lot of my personal issues with scaling down the bloated environment and making them smaller and more interesting. I like exploring the maps in Rise since there are things to discover like artifacts from the previous era and remnants of epic battles. My favorite is the Frost Islands where you can explore a destroyed ship and follow the skeletal remains of the monster it was fighting throughout the entire map. It’s details like this that I wish existed in World to make my time getting lost more interesting.

Besides the map, the mobility and how fast the game plays now made for interesting hunts. The Wire Bugs are one of my new favorite additions to the series and offers a lot of elements in and out of battles. I felt “meh” at first with the Wyvern Riding mechanic at first, but once I figured out how take advantage with the controls, it became fun to use. Rampage quest are still a struggle for me. The idea is to have multiple people with you during them, but my lonely self had a hard time maintaining everything that was going on. They do present a nice change of pace and strategy, but it does feel like it was meant to be played with others.

Other than that, the new monsters introduced had their fun gimmicks and quirks. I thought the Magnamola would be a pushover since I had no real difficulty up to it, but it quickly put me in my place when it decided to fly all of a sudden. The two new elder dragons are no pushovers either since they utilize Rise’s gameplay and your understanding of them. They are neat fights and made me say a swear or five. Outside of all of that, I’m happy Rise brought back interesting and creative designs for weapons and armor. It was something I was missing and happy to have back.

I never did write a post on Rise for one reason or another, but there is a lot that I can talk about. I originally didn’t have this game high on my list, but after replaying it this month, I feel in love with it all over again. On the fence if I might double dip and get the PC version when it comes out. I may actually finish Sunbreak when it comes out. The offer still stands if anyone wants to play online.

1. Tales of Arise

Tales of Arise is not a perfect game. If I had to rank it with the rest of the series, I would put it as maybe my fourth or fifth personal favorite. The game has a lot of good qualities in it, but there are glaring issues that hold it back from being up there for me like Symphonia and Vesperia. So why is it my number one game this year? From beginning to end, I could not stop thinking about this game. I wanted to explore everything this game offered and complete each difficult challenge that was available. I tend to avoid doing ridicules challenges in Tales of games, but Arise kept me engaged throughout. I didn’t find the characters annoying outside of battle and their struggles kept me invested. Even though I felt the story wasn’t on par with other titles, it did through me off guard at times and only decided to get complicated at the last minute.

Even as I write this, I still find it hard to explain why this was my favorite game I played and finished this year. There is something to say here about acknowledging all the faults it has while still finding some enjoyment out of it. I may never write about this game because I can never find the true words that I want to say. The best I have is that it is good despite its flaws. Rather that is good or bad is left to the individual. All I know is that Arise was my favorite game that I finished and completed this year.


So that’s all I got. Sorry if it is not the follow-up from last year’s presentation, but there wasn’t a lot of excitement from my gaming bubble. Let me know what some of your favorite games were this year that you finished.

Backlog Tale – Dragon Quest XI: Echoes of an Elusive Age

I will start this post off by saying that I like Dragon Quest XI. I think as a JRPG, it does everything well to the point where I don’t have any personal flaws with it. The story is decent and honestly not one of my favorites to come out of this series. The characters however are some of my favorites from any game. It’s rare for me to enjoy every character in the ensemble, but Dragon Quest XI pulls it off to the point I enjoyed using all of them. With an early praise like that, you would think I would have nothing but good things to talk about this game. So why did I have such a hard time talking about this game? This is around my tenth attempt to write about this game; and every time I try to sit and write about it, my mind just draws a blank. I struggled to write about the good times that I had with the game and had very little negative thoughts about it. I understand why this game gets all the praise that it does, and I will admit that it is a solid JRPG that can easily be recommended. So why why why can’t I simply just talk about it? After the last attempt to write this, I finally came to an answer that most likely describes what I’m feeling. Dragon Quest XI is a comfort game. It does everything good that a JRPG should do, and it’s okay that it didn’t blow me away like other games have done before.

Synopsis

You are the Avatar. You were born to bring balance to the world and to stop evil. Unfortunately you were also born in Japan, so that makes you an anime protagonist instead. On the day of your birth, the anime antagonist was like “oh shit we can’t have this ruining my Bar Mitzvah” and decided to kill everyone that you knew and love; but not really since you were literarily less than 5 days old and couldn’t possibly remember anything. After pulling a baby Moses, you spend your childhood in the adaptive care of an old man and best mom out of any video game. After coming of age, you and your childhood friend Gemma climb a mountain to prove that you are real adults now and can do real adult things like read your grandpa’s chicken scratch handwriting to find out that you are adapted. Now it is up to you and your weird glow-in-the-evil tattoo to clear your name from being branded as the anime antagonist and travel through time (I think that’s what happens, that part in the story was never explained) to save the world and be the best Dragon Ball Z character ever created.

Confession Time

I played Dragon Quest XI on and off for the past three years. I started playing it a year after it came out. I played somewhat constantly up until you get to Gallopolis (about 5-6 hours in). Nine months later, I started Gondolia (the next story event) and went on another hiatus. Seven months later, I finished Gondolia and got the ship, but for some reason I put the game down again. TEN MONTHS LATER, I decided that I had put this game off for too long and was ready to commit myself to finishing it. No doubt school and other games that I wanted to play at the time had a part in this. The fact that a definitive version also came out while I was playing this also didn’t help (more on that later). So with that large gap in time that I had in the beginning of the game, something about the game must have not clicked with me to stay invested. Honestly, that wasn’t the case. Immediately when I started the game, I knew I was going to get hooked on it for a while, but my previous encounters with Dragon Quest games taught me that this may take me a while to finish. I was starting grad school at the time, so I was unsure of what my new time commitment to things was going to be like. Not to mention that I started playing at the beginning of 2019 and other games came along to distract my time. I made the subconscious decision to hold off on Dragon Quest XI until the time was right.

I’m glad I took the time to play this when I was ready, because I was able to enjoy myself. It took me about a month to get to the “end” and not once did I feel my normal burnout. If I play a game constant for a while, I normally tend to get burnt out after a while and try to head straight towards the ending. Towards the end, I was still having a good time and felt good about getting to the end of it. I haven’t felt that way about finishing a game in a while, so I’m glad that I still possess that emotion somewhere. As I write this, the feel good feelings are still there, and I want to find some excuse to return to the game to finish the post-game content as well as obtaining the platinum trophy.

The Game Itself

Was it just me, or did this game feel “easier” than other Dragon Quest games? My first Dragon Quest experience was Dragon Quest VIII on the PS2 and I remember that game being really difficult. Dragon Quest IX had its moments as well, but thanks to multiplayer and a younger brother who likes to grind, it didn’t feel as difficult as its predecessor. Battles in Dragon Quest XI were engaging, but I didn’t struggle with many fights. Since the battles were engaging, I didn’t run away from a single encounter I went into. Heck, I would go out of my way to fight almost everything that came my way. There is something about the flow of battle that never made it boring to fight each battle. I didn’t feel like I was over leveled or anything, but I think I have matured to the point where I know how to build my characters well and know what abilities to use during certain fights. I didn’t know until the final boss with the Lord of Shadows that if your first four characters die in battle, the other four will replace them and the battle will continue. That never happened to me in my entire playthrough and it shocked me when it happened. This is not me saying that fights are easy, it just means that I was so familiar with each character’s strengths and abilities that I was able to utilize them to the fullest in each fight. Something that I’m hardly aware of in most JRPGs.

The presentation of this game is one for the books. One thing that I love about the Dragon Quest franchise is that they go out their way to make each region unique with their environment and the dialect that each region uses (even though character designs are almost the same). This game is gorgeous! I’m not the biggest explorer in most games, but the world felt adventurous for me to explore. Some of the details on enemies thanks to glorious HD make them standout a bit more than the older games. Their animations in the overworld almost make them feel like they are a natural part of it, and the death animations are expressive as well. The world of Erdrea just feels like an adventurer’s realm full of secrets and exciting places to discover. Most RPGs don’t bring out the adventurous side of me, but that feeling never really left even during the final hours.

A Merry Band of Heroes

Onto the main cast. I know I said I liked every character that you can play as, but the one character that I felt the least for was the Luminary. At first, I didn’t like his design. There is nothing that sticks out with his design, so he just felt bland to me. Also in my playthrough, he was the only person who didn’t have a dedicated role. Jade and *Spoiler* were powerhouses in my team and I could effectively rely on them to handle most fights. I was reluctant on using Rab for a while, but when he becomes your only magic user and healer for a while, you soon realize that he is a great secondary magic user. Plus, he has some ridiculous abilities that make fights a breeze. Erik became a last resort character since he was fast and could evade a lot of attacks. Serena outclasses Rab as a healer, but I still preferred Rab since he could do other stuff as well besides just waiting to support. Even when *MAJOR STORY SPOILER HAPPENS* Serena just couldn’t catch up to the work I put in with Rab. Veronica stayed powerful no matter what and she still easily outclassed Rab when it came to magic. Sylvando is a wonderful support character with his multitarget abilities and sex appeal. If you don’t like Sylvando, then you just need to find some enjoyment out of life darling. That just leaves your character, the Luminary. Honestly not a lot going on except the his Zap magic which is very effective on most enemies and his Giga abilities that deal large amounts of damage. He is the McGuffin that keeps the game going, I just personally wish he was more interesting.

I Found A Complaint!

Okay I do have one major complaint that I would like to talk about and it is not about the game. This is about the developer of the game, Square Enix, and how annoying it handled the release of Dragon Quest XI S. So, I played the original game when it came out on PS4. Around the time that I put the game down for the second time, we got news that a Switch version of the game was coming out and it would be the definitive version of the game. I didn’t bother with it much since I had already started the PS4 version and I wasn’t about to start over just for extra content. What does annoy me is that Square originally said that they weren’t going to bring the definitive edition to PS4 or PC because “reasons” just for them to release a definitive version for PS4, PC, XBONE, and Stadia a year later because they were dumb and forgot that they liked money for a moment. What’s more, if you owned the original on PS4 or PC, you couldn’t transfer your data over for again “reasons.” This means that a slowpoke like myself couldn’t experience the “definitive” version of the game because I hadn’t finished the original and could not justify paying $60 to start a game over that I hadn’t finished yet. I know this is a first-world problem, but I’m a guy who likes to play the full experience of a game preferably the first time around. If I had finished the original at the time it came out, maybe I would have double dipped to play it all again. As of now, I would like to play the definitive version to see what big difference there is, but that won’t happen until years from now. It makes me second guess playing Dragon Quest XII when it comes out since now I have to worry if a better version of the game will be released a few years after the original.

Overall

I think I have talked all about what I wanted to say about this game. It was difficult thinking of anything to say about this game since at the end of the day it is a really good JRPG. There are plenty of other articles and reviews that talk about how amazing the game is and why you should play them. The real vibe I want to leave you guys with is that it is okay if an amazing game does not blow you away. Sometimes it is good for a game just to be cozy and comfortable in order for it to be a good game. I definitely want to return to the game at some point to finish the post-game and get all the achievements since I enjoyed it so much. If you came reading for a hot take or a convincing argument to play this after all this time, I’m sorry to say but I got nothing for ya. The game is good. Play it if you like JRPGs or going on adventures because it is worth it and then you can help me put better words into how I feel neutral about this game.

Game Stats (So many things so I just took screenshots):

Thanks for reading,

DanamesX

2021 Lightning Prediction Round (Anniversary Edition)

Last year I wrote a post with my wild ideas and predictions of what I would be playing in 2020. Out of the 13 games that I mentioned I have played 3, own one that I haven’t played yet, didn’t pick up one of them, will be playing two this year, and still dreaming about the rest. I wanted to come up with another post similar with my wild ideas, but didn’t know where to start. Lucky for me, there are a butt ton of anniversaries this year. So I want to do a sort of “lightning round” event where I come up with a realistic idea on what we could get, and then a fantasy that would be cool to see. If any of these things do come true, you heard it hear first!

Anniversary Lightning Round

Donkey Kong (40 Years)

Realistic: I’m not sure. Nintendo has kinda let Donkey Kong do his own thing Mario spinoff games outside the Country series. If we do get anything, it will be a surprise to me. Maybe a Game & Watch with the original Donkey Kong on it.

Fantasy: Funky Kong mode enable for all of 2021.


The Legend of Zelda (35 Years)


Realistic: Nintendo is going to try to push out Breath of the Wild 2 this year. I have no doubt we will get it this year (maybe).

Fantasy: A situation like the Mario 3D All-Stars, but it has the GameCube versions of Wind Waker, Twilight Princess, and Four Swords. Bonus points for me if an Oracle Duology ever happens.


Metroid (35 Years)

Realistic: Eh… A lot of people are hoping for Metroid Prime Trilogy on Switch to keep them fed until Prime 4 comes out, but I’m in the kiddie pool on this for now.

Fantasy: Metroid Prime Trilogy for Switch OR Metroid Prime Pinball DX


Dragon Quest (35 Years)

Realistic: They just finished porting XI to all consoles. Unless they can put it on smartphones, I don’t think Square will do much.

Fantasy: DQ9 on Switch and PS4/5 wouldn’t be a bad deal (do NOT do it dirty like you did with Crystal Chronicles)


Castlevania (35 Years)

Realistic: I would make a joke, but Konami has released the older game to current gen consoles. That alone is a miracle no one saw coming.

Fantasy: You know what hasn’t been rereleased though? The N64 games. Do it you cowards!


Kid Icarus (35 Years)

Realistic: There haven’t been any news or rumors about a new Kid Icarus. Don’t hold your breath for anything.

Fantasy: If there is a new Kid Icarus game then it will be a surprise for all. I still need to play Uprising at some point.


Sonic the Hedgehog (30 Years)

Realistic: Sega has reassured us that Sonic’s 30th will have a lot for the blue blur. Sega has been pretty good at listening to their player base and delivering games that they want to play with mixed results. Expect a new 3D game and maybe that Adventure remake.

Fantasy: Look. All I want is Generations 2 with at least 2-3 stages from each mainline game. I will eat that for breakfast everyday.


F-Zero (30 Years)

Realistic: HAHAHAHAHAHAHAHAHAH

Fantasy: HAHAHAHAHAHAHAHAHAH


Civilization (30 Years)

Realistic: Firaxis already has a road map currently for Civ 6. We might get another cool attempt of a spinoff like Beyond Earth, but I don’t see that happening.

Fantasy: Speaking of fantasy, how cool would a fantasy civilization game be? You can pick a different fantasy race with special perks and everything. If this game already exists, please let me know.


Pokémon (25 Years)

Realistic: The Pokemon Company is already on the move with their announcements. There was a trailer for the 25th anniversary as well as a trailer and release date for New Pokemon Snap. I’m sure they have a lot more in store for the rest of the year. On a side note, it is also the 15th anniversary of Diamond & Pearl, so get your expectation hats on.

Fantasy: If I could ask for one thing, it would probably be a new Pokemon Pinball game or rerelease. Those games rule!


Resident Evil (25 Years)

Realistic: Resident Evil 8 is coming out this year. Outside of that will be a treat for fans.

Fantasy: A Resident Evil game from the perspective of a mutant. Instead of fighting, you have to avoid people trying to kill you while you try and find a cure for yourself. Along the way silly things happen to make you evolve and more of a threat to the people hunting you. Done right, it could be better than all the multiplayer games they’ve tried.


Crash Bandicoot (25 Years)

Realistic: Crash seems to have been fully revived now. We just got Crash 4 last year, so maybe some DLC will come to say that they did something.

Fantasy: Crash, Mario, and Sonic at Wrestlemania (Shut up. I know you would play it)


Persona (25 Years)

Realistic: Atlus shocked us with Persona 5 for their 20th anniversary. It feels too soon for a Persona 6 since they are not done yet milking all they can from 5. The rest of the world is getting Persona 5 Strikers, but sadly that is nothing new. Atlus has said that they are working on something, so we will see.

Fantasy: Bring Persona 1-3 to PC. I’ll buy them like 4 Golden and then not play it, but I’ll buy it!


Super Mario RPG (25 Years)

Realistic: See F-Zero

Fantasy: Mallow for Smash


Tomb Raider (25 Years)

Realistic: It has been some time since Lara’s last adventure in 2018’s Shadow of the Tomb Raider. I have no clue what’s in store for the capable adventurer, but an adventure in 2021 may be unwise due to the pandemic.

Fantasy: A point and click adventure style Tomb Raider game. It may not be what the core audience wants, but I think it would be a nice change of pace until the next blockbuster hit.


Nintendo 64 (25 Years)

Realistic: Nothing. If Nintendo did anything it would come as a surprise for both us and them.

Fantasy: A N64 mini or start releasing N64 games on the Switch Online Service. As long as it has Star Fox 64 I’m good.


Halo (20 Years)

Realistic: Halo Infinite would have been nice, but the title also indicates how long you will have to wait for it. The Master Chief Collection was completed last year, so if anything you may see rereleases on the Xbox Series X.

Fantasy: Halo Battle Royal (Shut up. You would play it)


Devil May Cry (20 Years)

Realistic: Nothing foreseeable. DMC V was recently ported to PS5, so nothing special that I can tell.

Fantasy: DMC X Resident Evil. DMC started off as a Resident Evil game, so bring back the concept and see what happens.


Advance Wars (20 Years)

Realistic: Why do I hurt myself so much? War never ends, but Advance Wars ended in 2008 and it would take discovering oil in Switch games to bring it back.

Fantasy: At least Advance Wars 1, 2, & Dual Strike collection….


Golden Sun (20 Years)

Realistic: On the subject of pain. 

Fantasy: Filling in the cliffhanger from Dark Dawn. I will take anything at this point. A sticky note from the director with how the series ends will be enough closure for me.


Wii Sports (15 Years)

Realistic: Nothing. You can’t even play real sports outside right now, so why pretend to do it virtual.

Fantasy: Switch Sports. Why is this not a thing?


The Elder Scrolls IV and V (15 & 10 Years)

Realistic: It will be the end of an era if Skyrim was not on PS5 or XBSX (it pretty much already is). Elder Scrolls online is getting Oblivion gates added so that is neat.

Fantasy: The official Todd Howard mod update. He just turns everything into Skyrim. Oblivion HD would also be pretty neat.


Bastion (10 Years)

Realistic: Supergiant’s first debut game was my first indie love. The world and gameplay was so interesting to me that I wanted to try and complete everything. It has shown its age lately since playing Hades. I don’t expect Supergiant to do anything for the game, but any surprises would be nice.

Fantasy: When playing Bastion recently, I found that the game is still great, but could benefit with some improvements. An anniversary edition of Bastion could speed the game up a little bit and improve some of the weapon’s speed. My only real request in an enhanced edition, but if they found other things to add to it I would be gracious for it.


Dark Souls (10 Years)

Realistic: We just got a remastered version of Demon’s Soul. What more do we want? From Software is probably hard at work with Elden Ring that anything new to the franchise will come years later.

Fantasy: A version of Dark Souls 1 that plays like Dark Souls 3.


Overwatch (5 Years)

Realistic: The yearly anniversary event might be interesting this year. Until Overwatch 2 comes out, I don’t think any more interesting content will be coming out like new heroes or game modes.

Fantasy: Overwatch 2 is actually done and they release it this year.


Stardew Valley (5 Years)

Realistic: Stardew Valley still amazes me to this day. Version 1.5 was released on PC recently and console players will get it later this year. It has been a while since I finished it, so maybe it will be the perfect relaxation tool I need in the future.

Fantasy: This game does not require any fantasy ideas from me. It has delivered what I want in a farming simulation game and it continues to deliver.


Whew. That was a long strike of lighting.

Please don’t get mad at me if none of these wild predictions come true. Blame yourself for giving into false hype. Keep your expectations low and keep an open mind to experience new things. If any of these do come true, then I take full credit and your heard it here first! If there are other anniversaries happening this year that I did not cover, you can leave a comment and I’ll give my opinions there.

Now if you excuse me, I have to go back to counting the days without a Nintendo Direct.

Thanks for reading,

DanamesX

Advent Gaming Calendar 2019 Day 24: Dragon Quest (any one of them)

There is something special about Dragon Quest’s opening. All of them share the same classic opening theme that makes them instantly recognizable. Most of the openings just have a title screen, but sometimes you can not help but to just pause and hum along with it. For something so simple it feels grandiose and you know to expect a remarkable journey to follow. Out of all eleven mainline games, there are two in particular that I really enjoy.

Dragon Quest XI: Echoes of an Elusive Age

Credit to Playstation’s YouTube Channel

The recent entry to the mainline games, Dragon Quest XI has a lot of impressive elements going for it. Along with the new HD look, the opening had to match the beauty of the world. What better way to do that then feature a recording of the main theme performed by the Tokyo Metropolitan Symphony Orchestra. The last time the orchestra recorded the opening was for the eight game in the series. Since then, I believe that this is the best version of it yet since you get a full orchestral sound instead of a horn feature (coming from someone who enjoys powerful brass sounds). The orchestra complements the visuals soundly and adds that extra layer of depth to the movie.

Dragon Quest IX: Sentinels of the Starry Skies

Credit to IntroVault’s YouTube Channel

What this intro lacks in a live orchestra soundtrack, it makes up for what it shows. Nine’s intro was the first time that showed more than just a title logo. It showed off what the game is about; questing, fighting monsters, and sharing your stories with companions. It felt like for the first time, Square Enix wanted to introduce the series to newcomers and show them what the series was all about. Though the DS was underpowered at the time, it was a smart move to bring this series to this platform since everyone has a DS at the time. I see a lot of recognition for this game even though it was not on a home console and I believe this opening was a great way to greet new players into an astonishing game.

Tune in tomorrow for our last day, Day 25!

DanamesX